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Pokemon IV Calculator

Calculate possible IV ranges from observed battle stats, level, EV spread, and nature effects.

Pokemon Stat Inputs

Quick EV Presets

IV Range

5 - 6
Possible IV Range
5, 6
Matching IV Values
Best grade: Low

Accuracy Tips

- Use exact level and nature for reliable output.
- For tighter ranges, calculate at higher levels.
- HP ignores nature; other stats include nature multiplier.

Formulas Used

HP = floor(((2B + IV + EV/4) x L)/100) + L + 10
Other = floor((floor(((2B + IV + EV/4) x L)/100) + 5) x Nature)
B = base stat, L = level, Nature = 0.9, 1.0, or 1.1

FAQ

Why do I get multiple IV values?
One observed stat can map to several IVs, especially at lower levels.
How do I narrow the range?
Recalculate at a higher level or with a second observed stat state after level-up.
Does this work for all generations?
Yes for modern IV stat formulas using base stats, EVs, nature, and level.

Pokemon IV Calculator planning guide

Estimate IV ranges from observed stats and nature so you can evaluate competitive potential quickly.

Pokemon IV Calculator FAQ

Why does level matter for IV calculation?

IV ranges are derived from stat formulas, which depend on the exact level and nature.

How accurate are IV ranges?

The calculator returns ranges that narrow as you provide exact level, EVs, and nature.

Should I use battle stats or summary stats?

Use the in-game summary values at a known level for the most reliable results.